Volatile Dead Necromancer Build

Pain KnellOpal Sceptre
Weapon 1
Item Level: 63
Sockets: R-B-B
Requires: Level 60
40% increased Elemental Damage
Adds 15 to 22 Cold Damage to Spells
Gain 5 Life per Enemy Killed
28% increased Burning Damage
Minions deal 39% increased Damage
15% increased Cast Speed crafted
Kraken RefugeScarlet Round Shield
Weapon 2
Armour: 135
Evasion: 135
Item Level: 44
Sockets: R-G B
Requires: Level 27
+21 to Dexterity
45% increased Armour and Evasion
+70 to maximum Life
+4% to all Elemental Resistances
+25% to Lightning Resistance
Ghoul GlancePig-Faced Bascinet
Helmet
Armour: 256
Evasion: 178
Item Level: 63
Sockets: B-R-G-G
Requires: Level 63
+7% chance to Suppress Spell Damage
+41% to Fire Resistance
+23% to Lightning Resistance
Reflects 5 Physical Damage to Melee Attackers
+53 to maximum Life crafted
Behemoth SalvationLoricated Ringmail
Body Armour
Quality: +13%
Armour: 879
Energy Shield: 131
Item Level: 60
Sockets: G-R-B-B
Requires: Level 58
72% increased Armour and Energy Shield
+57 to maximum Mana
+38% to Fire Resistance
+22% to Cold Resistance
19% increased Stun and Block Recovery
+126 to Armour crafted
Blight GripTitan Gauntlets
Gloves
Quality: +20%
Armour: 363
Item Level: 69
Sockets: R-R-G-R
Requires: Level 69
+27 to Strength
18% increased Armour
14% increased Rarity of Items found
+38% to Lightning Resistance
9% increased Stun and Block Recovery
+48 to maximum Life crafted
Tempest TrackArcanist Slippers
Boots
Energy Shield: 67
Item Level: 64
Sockets: G-B-B-B
Requires: Level 61
+14 to maximum Energy Shield
+70 to maximum Life
+16 to maximum Mana
+30% to Cold Resistance
25% increased Movement Speed
+13% to Cold and Chaos Resistances crafted
Miracle RosaryJade Amulet
Amulet
Item Level: 28
Requires: Level 19
+27 to Dexterity
+11 to maximum Energy Shield
+49 to maximum Life
+12% to Fire Resistance
Gain 8 Life per Enemy Killed
+20% to Cold Resistance crafted
Corruption TwirlAmethyst Ring
Ring 1
Item Level: 47
Requires: Level 54
+23% to Chaos Resistance
+228 to Accuracy Rating
Regenerate 15.1 Life per second
15% increased Rarity of Items found
+9% to all Elemental Resistances
+52 to maximum Life crafted
Stalwart Amethyst Ring of Precision
Ring 2
Item Level: 46
Requires: Level 30
+23% to Chaos Resistance
+108 to Accuracy Rating
+31 to maximum Life
Belt of the DeceiverHeavy Belt
Belt
Item Level: 45
Requires: Level 20
+30 to Strength
24% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+31 to maximum Life
+13% to all Elemental Resistances
Nearby Enemies are Intimidated
Simmering Divine Life Flask of Sealing
Flask 1
Item Level: 63
Requires: Level 60
52% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Constant Quicksilver Flask of Stiffness
Flask 2
Item Level: 4
Requires: Level 4
18% increased Charge Recovery
51% increased Block and Stun Recovery during Effect
Doctor's Quartz Flask of Piercing
Flask 3
Item Level: 44
Requires: Level 35
23% chance to gain a Flask Charge when you deal a Critical Strike
35% increased Critical Strike Chance during Effect
Constant Granite Flask of the Sea Lion
Flask 4
Item Level: 40
Requires: Level 27
20% increased Charge Recovery
40% chance to Avoid being Chilled during Effect
37% chance to Avoid being Frozen during Effect
Examiner's Silver Flask of the Falcon
Flask 5
Item Level: 63
Requires: Level 41
28% increased Duration
10% increased Attack Speed during Effect
Cerebral Cobalt Jewel of Bleeding
Jewel
Item Level: 64
2% increased Mana Reservation Efficiency of Skills
Attacks have 3% chance to cause Bleeding
15% increased Bleeding Duration
Cerebral Cobalt Jewel of Bleeding

Character

Level
73 Necromancer
Attributes
151 Str / 142 Dex / 282 Int
Movement speed
+36%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
3,432
Energy shield
679
Mana
903
Armour
8,926
Physical reduction
89%
Evasion
4,902
Spell suppression
7%
Evade
58%
Resistances
76% Fire / 75% Cold / 75% Lightning / 7% Chaos
Effective HP
98,732
Max hit
5.7k Physical / 18.0k Fire / 17.3k Cold / 17.3k Lightning / 4.8k Chaos

Recovery

Life regen
214/s
Mana regen
23/s
Purity of Fire 6Purity of FireAura, Spell, AoE, FireLevel: 6Casts an aura that grants fire resistance to you and your allies.You and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Fire Resistance
Purity of Ice 6Purity of IceAura, Spell, AoE, ColdLevel: 6Casts an aura that grants cold resistance to you and your allies.You and nearby allies gain (22-41)% additional Cold ResistanceYou and nearby allies gain (0-4)% additional maximum Cold Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Cold Resistance
Raise Spectre 16Raise SpectreSpell, MinionLevel: 16Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental Resistances
Shield Charge 17Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 17Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Flame Dash 17Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 17Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Haste 15HasteAura, Spell, AoELevel: 15Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectMolten Shell 9Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 9Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger · Divine Blessing 1Divine BlessingSupport, Aura, Duration, BlessingLevel: 1Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Wave of Conviction 17Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 17An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesFlammability 17FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 17Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased Duration
Desecrate 17DesecrateSpell, AoE, Duration, ChaosLevel: 17Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedBone Offering 14Bone OfferingMinion, Spell, DurationLevel: 14Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingSpell Cascade 1Spell CascadeAoE, Spell, SupportLevel: 1Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect · Faster Casting 13Faster CastingSupport, SpellLevel: 13Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed
Volatile Dead of Seething 15Volatile Dead of SeethingSpell, AoE, FireLevel: 15Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 10 corpsesMaximum of 10 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement SpeedFire Penetration 17Fire PenetrationFire, SupportLevel: 17Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Intensify 13IntensifyAoE, Spell, SupportLevel: 13Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills deal (12-16)% more Area Damage with Hits per IntensitySupported Skills have 15% less Area of Effect per IntensitySupported Skills have (30-49)% increased Area of EffectSupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage · Energy Leech 13Energy LeechSupportLevel: 13Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Purity of Lightning 6Purity of LightningAura, Spell, AoE, LightningLevel: 6Casts an aura that grants lightning resistance to you and your allies.You and nearby allies gain (22-41)% additional Lightning ResistanceYou and nearby allies gain (0-4)% additional maximum Lightning Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Lightning ResistancePurity of Fire 6Purity of FireAura, Spell, AoE, FireLevel: 6Casts an aura that grants fire resistance to you and your allies.You and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Fire Resistance
Purity of Lightning 6Purity of LightningAura, Spell, AoE, LightningLevel: 6Casts an aura that grants lightning resistance to you and your allies.You and nearby allies gain (22-41)% additional Lightning ResistanceYou and nearby allies gain (0-4)% additional maximum Lightning Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Lightning Resistance
Tempest Shield 12Tempest ShieldSpell, Lightning, ChainingLevel: 12Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesDetermination 17DeterminationAura, Spell, AoE, PhysicalLevel: 17Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectGrace 17GraceAura, Spell, AoELevel: 17Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Rage 7Blood RageSpell, Duration, PhysicalLevel: 7Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed