Purity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesHaste 20HasteAura, Spell, AoELevel: 20Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVitality 10VitalityAura, Spell, AoELevel: 10Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFrostblink 20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Wrath 20WrathAura, Spell, AoE, LightningLevel: 20Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAnger 20AngerAura, Spell, AoE, FireLevel: 20Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPrecision 15PrecisionAura, Critical, Spell, AoELevel: 15Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Smite 20Vaal SmiteLightning, Melee, Attack, AoE, Duration, Strike, Aura, VaalLevel: 20Calls lightning down to infuse your weapon, then performs a melee attack and causes lightning to strike nearby enemies, dealing damage in an area. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Aura grants (1-17) to (7-330) added Lightning DamageBase radius is (1.5-2.1) metresBase Aura radius is (3.6-4.2) metresAura grants (10-19)% chance to Shock50% of Physical Damage Converted to Lightning DamageBase duration is 8.00 secondsLightning strikes 30 targets within 10 metresAura makes Smite strike +1 target with lightningModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionCan't be EvadedAdditional Effects From 1-20% Quality:(0.5-10)% more Area Damage
Stormblast Mine 1Stormblast MineMine, Spell, AoE, Lightning, Aura, NovaLevel: 1Throws a mine that deals damage in an area when detonated.Deals (3-367) to (8-1102) Lightning Damage+(0-0.5) metres to radiusMine lasts 5 secondsBase Mine Detonation Time is 0.25 secondsEach Mine applies 3% increased Damage Taken to Enemies near it, up to a maximum of 150%Additional Effects From 1-20% Quality:Each mine applies (0.05-1)% increased Damage Taken to Enemies near it, up to a maximum of 150%Destructive Link 20Destructive LinkCritical, Spell, Duration, LinkLevel: 20Targets an allied player to apply a buff which links you to them for a duration. While linked, they use your main hand critical strike chance. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Linked target has +(30-49)% to Critical Strike MultiplierBase duration is (8.00-9.90) secondsLink breaks if target leaves range or line of sight for 4 secondsMaximum 1 Link from any source per targetYou die if Linked target diesLinked target's Main Hand Critical Strike Chance is equal to yoursAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsMinefield 20MinefieldSupport, MineLevel: 20Supports skills which throw mines.Supported Skills have (55-46)% less Mine Throwing SpeedSupported Skills throw up to 4 additional MinesSupported Skills can have up to 3 additional Remote Mines placed at a timeAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing Speed
Animate Guardian 20Animate GuardianSpell, MinionLevel: 20Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. If your Guardian dies you cannot summon an Animated Guardian again in that area.Can use Items requiring up to Level (33-100)Minions have (0-38)% more Maximum LifeMinion deals (0-38)% more DamageAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedRaise Spectre 20Raise SpectreSpell, MinionLevel: 20Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental ResistancesMeat Shield 20Meat ShieldSupport, MinionLevel: 20Supports skills which create Minions.Minions from Supported Skills take (15-24)% less DamageMinions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near youSupported Skills have (10-29)% increased Minion Movement SpeedMinions from Supported Skills have 20% chance to Taunt on HitMinions from Supported Skills are DefensiveAdditional Effects From 1-20% Quality:Minions from Supported Skills take (0.25-5)% less DamageMinion Life 20Minion LifeSupport, MinionLevel: 20Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum LifeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Minion maximum Life
Flame Wall 20Flame WallSpell, AoE, Duration, FireLevel: 20Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a timeArcanist Brand 20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyElemental Weakness 20Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemies
Elemental Weakness 1Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 1Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemies