Kinetic Blast Necromancer Build

Stats

Energy Shield
7,076
Mana
6,539
eHP
76,254
Resistances
75% Fire / 75% Cold / 75% Lightning / -60% Chaos

Character

Level
88 Necromancer
Attributes
121 Str / 158 Dex / 537 Int
Movement speed
+113%
Charges
0/3 Endurance / 0/3 Frenzy / 0/5 Power
Bandit
Kill all

Defence

Armour
1,500
Physical reduction
15%
Block
75%
Spell block
67%
Max hit
10.0k Physical / 28.1k Fire / 28.1k Cold / 28.1k Lightning

Recovery

ES regen
425/s

Skills

Kinetic Blast of Clustering 21/20
6.71/s, 88.0% / 487% crit
2.1M Total DPS
Hit
1.4M
Mirage
690k
Fork 20/20ForkSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Supported Skills deal 9% more Projectile DamageProjectiles from Supported Skills ForkAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageReturning Projectiles 21/20Returning ProjectilesSupport, ProjectileLevel: 21Quality: +20%Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile SpeedIncreased Critical Damage 21/20Increased Critical DamageCritical, SupportLevel: 21Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierSacred Wisps 21/20Sacred WispsAttack, Support, Trigger, Duration, SpellLevel: 21Quality: +20%Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Supported Skills deal (60-51)% less Damage when used by Sacred WispsSupported Skills will Trigger Summon Sacred Wisps on HitSupported Skills can only be used with WandsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageDamage on Full Life 21/20Damage on Full LifeAttack, SupportLevel: 21Quality: +20%Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Supported Attack Skills deal (20-34)% more Damage while on Full LifeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Spellslinger 21/20SpellslingerTrigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedVolatile Dead of Seething 20Volatile Dead of SeethingSpell, AoE, FireLevel: 20Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 10 corpsesMaximum of 10 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement SpeedDesecrate 1DesecrateSpell, AoE, Duration, ChaosLevel: 1Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedSpell Cascade 21/20Spell CascadeAoE, Spell, SupportLevel: 21Quality: +20%Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Shield Charge 12/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 12Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedFaster Attacks 21/20Faster AttacksAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Precision 21/20PrecisionAura, Critical, Spell, AoELevel: 21Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectTempest Shield 21/20Tempest ShieldSpell, Lightning, ChainingLevel: 21Quality: +20%Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesFrostblink 21/20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 21Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFrenzy 20/20FrenzyAttack, Projectile, BowLevel: 20Quality: +20%Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy Charge
Spellslinger 21/20SpellslingerTrigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedTornado 21/20TornadoSpell, Duration, Physical, AoE, OrbLevel: 21Quality: +20%Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement SpeedBone Offering 21/20Bone OfferingMinion, Spell, DurationLevel: 21Quality: +20%Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Offering
Assassin's Mark 21/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 21Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitClarity 1ClarityAura, Spell, AoELevel: 1Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectMark On Hit 21/20Mark On HitSupport, Mark, TriggerLevel: 21Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Hit chance
98%
Full DPS
2.1M

Equipment

Kinetic Wand
Weapon 1
Quality: +20%
Sockets: B-B-B
Requires: Level 64
Cannot roll Caster Modifiers
18% increased Attack Speed
37% increased Critical Strike Chance
+37% to Global Critical Strike Multiplier
+159 to maximum Mana
Attacks with this Weapon Penetrate 15% Chaos Resistance custom
48% increased Spell Damage crafted
Gain 4% of Non-Chaos Damage as extra Chaos Damage crafted
Titanium Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 181
Sockets: B-B-B
Requires: Level 68
72% increased Chance to Block
100% increased Spell Damage
96% increased Energy Shield
7% chance to deal Double Damage custom
Lich's Circlet
Helmet, Searing Exarch, Eater of Worlds
Quality: +20%
Energy Shield: 442
Sockets: B-B-B-B
Requires: Level 84
5% increased Damage per Power Charge exarch
7% of Physical Damage from Hits taken as Chaos Damage eater
+545 to Accuracy Rating
+54 to maximum Energy Shield
96% increased Energy Shield
+70 to maximum Mana
Twilight Regalia
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Energy Shield: 1061
Sockets: B-B-B-B-B-B
Requires: Level 84
+25% to Critical Strike Multiplier for Attack Damage exarch
11% of Physical Damage from Hits taken as Chaos Damage eater
+125 to maximum Energy Shield
107% increased Energy Shield
+25 to maximum Mana
6% increased Attributes crafted
Warlock Gloves
Gloves, Searing Exarch, Eater of Worlds
Quality: +20%
Energy Shield: 295
Sockets: B-B-B-B
Requires: Level 84
Gain 1 Rage on Attack Hit exarch
3% increased Damage per 100 Intelligence eater
+43 to maximum Energy Shield
95% increased Energy Shield
18% increased Attack Speed custom
40% increased Damage while Leeching crafted
Warlock Boots
Boots, Searing Exarch, Eater of Worlds
Quality: +20%
Energy Shield: 194
Sockets: B-B-B A
Requires: Level 84
5% increased Action Speed exarch
Gain 5% of Physical Damage as Extra Chaos Damage eater
95% increased Energy Shield
+67 to maximum Mana
10% increased Rarity of Items found
35% increased Movement Speed
Has 1 Abyssal Socket custom
Whispers of InfinitySeaglass Amulet
Amulet
Catalyst: Abrasive +20%
Requires: Level 74
Allocates Force of Darkness crafted
15% faster start of Energy Shield Recharge
10 to 25 Added Attack Chaos Damage per 100 Maximum Mana
+86 to maximum Energy Shield
40% reduced maximum Mana
Skills Cost Energy Shield instead of Mana or Life
Shavronne's RevelationMoonstone Ring
Ring 2
Catalyst: Fertile +20%
Requires: Level 30
9% increased Cast Speed
+68 to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 6% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +250 to maximum Energy Shield
HeadhunterLeather Belt
Belt
Catalyst: Intrinsic +20%
Requires: Level 40
+40 to maximum Life
+48 to Strength
+52 to Dexterity
+53 to maximum Life
25% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
Rumi's ConcoctionGranite Flask
Flask 1
Quality: +20%
Requires: Level 68
Used when Charges reach full crafted
+12% Chance to Block Attack Damage during Effect
+6% Chance to Block Spell Damage during Effect
Wine of the ProphetGold Flask
Flask 2
Quality: +20%
Requires: Level 33
Used when Charges reach full crafted
+60 to Maximum Charges
39% increased Charges per use
Grants a random Divination Buff for 20 seconds when Used
Cinderswallow UrnSilver Flask
Flask 3
Quality: +20%
Requires: Level 48
+15 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
Enemies Ignited by you during Effect have Malediction crafted
Enemies Ignited by you during Effect take 10% increased Damage
Recover 3% of Energy Shield when you Kill an Enemy during Effect
Specialist's Diamond Flask of Incision
Flask 4
Quality: +20%
Requires: Level 65
Used when Charges reach full crafted
28% chance to gain a Flask Charge when you deal a Critical Strike
55% increased Critical Strike Chance during Effect
Surgeon's Quicksilver Flask of the Owl
Flask 5
Quality: +20%
Requires: Level 67
Used when Charges reach full crafted
32% chance to gain a Flask Charge when you deal a Critical Strike
61% reduced Effect of Curses on you during Effect
The Light of MeaningPrismatic Jewel
Jewel
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 3% increased Energy Shield
The Light of Meaning
Watcher's EyePrismatic Jewel
Jewel
Limited to: 1
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
Gain 10% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
+29% to Critical Strike Multiplier while affected by Precision
Watcher's Eye
Medium Cluster Jewel
Jewel
Requires: Level 67
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +4 to All Attributes
Added Small Passive Skills also grant: +7 to Intelligence
1 Added Passive Skill is Pressure Points
1 Added Passive Skill is Quick Getaway
Medium Cluster Jewel
Large Cluster Jewel
Jewel
Requires: Level 67
Adds 12 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 10% increased Spell Damage crafted
Added Small Passive Skills also grant: +4 to All Attributes
Added Small Passive Skills also grant: +8 to Intelligence
Added Small Passive Skills also grant: +10 to Maximum Mana
Added Small Passive Skills have 35% increased Effect
Large Cluster Jewel
Elegant Hubris 31080; 5; Mind Over MatterTimeless Jewel
Jewel
Limited to: 1
Radius: Large
Commissioned 31080 coins to commemorate Cadiro
Passives in radius are Conquered by the Eternal Empire
Historic
Elegant Hubris 31080; 5; Mind Over Matter
Replica Reckless DefenceCobalt Jewel
Jewel
+6% Chance to Block Attack Damage
+6% Chance to Block Spell Damage
+10% chance to be Frozen, Shocked and Ignited
Replica Reckless Defence
Unnatural InstinctViridian Jewel
Jewel
Limited to: 1
Radius: Small
Corrupted
Corrupted Blood cannot be inflicted on you
Allocated Small Passive Skills in Radius grant nothing
Grants all bonuses of Unallocated Small Passive Skills in Radius
Unnatural Instinct
Impossible EscapeViridian Jewel
Jewel
Limited to: 1
Radius: Small
Corrupted
Passive Skills in radius of Mind Over Matter can be allocated without being connected to your tree
Impossible Escape
Healthy MindCobalt Jewel
Jewel
Limited to: 1
Radius: Large
20% increased maximum Mana
Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
Corrupted
Healthy Mind
Thread of HopeCrimson Jewel
Jewel
Radius: Variable
Only affects Passives in Massive Ring
Passive Skills in Radius can be Allocated without being connected to your tree
Passage
-10% to all Elemental Resistances
Thread of Hope
Medium Cluster Jewel
Jewel
Requires: Level 67
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +4 to All Attributes
Added Small Passive Skills also grant: +7 to Intelligence
1 Added Passive Skill is Overwhelming Malice
1 Added Passive Skill is Pressure Points
Medium Cluster Jewel