Volatile Dead Trickster Build

Doryani's CatalystVaal Sceptre
Weapon 1
Requires Level 75, 113 Str, 113 Int
Implicits: 2
10% increased Elemental Damage
32% increased Elemental Damage
Socketed Gems are Supported by level 20 Elemental Proliferation
Adds (65-85) to (100-160) Physical Damage
(11-15)% increased Attack Speed
(6-10)% increased Cast Speed
(30-40)% increased Global Critical Strike Chance
0.2% of Elemental Damage Leeched as Life
(80-100)% increased Elemental Damage
Energy Shield ShieldTitanium Spirit Shield
Weapon 2
Quality: +20%
Requires: Level 68
90% increased Critical Strike Chance for Spells
+85 to maximum Life
+51 to maximum Mana
Evasion/Energy Shield HelmetDeicide Mask
Helmet
Quality: +20%
Requires: Level 67
+75 to maximum Life
+47 to maximum Mana
Carcass JackVarnished Coat
Body Armour
Requires Level 62, 96 Dex, 96 Int
(120-150)% increased Evasion and Energy Shield
+(50-70) to maximum Life
+(9-12)% to all Elemental Resistances
20% increased Area of Effect of Area Skills
12% increased Area Damage
(40-50)% increased Area Damage
Extra gore
Energy Shield GlovesSorcerer Gloves
Gloves
Quality: +20%
Requires: Level 69
+65 to maximum Life
+48 to maximum Mana
Armour/Energy Shield BootsCrusader Boots
Boots
Quality: +20%
Requires: Level 64
0.6% of Damage Leeched as Life and Mana if you've Killed Recently crafted
+65 to maximum Life
+50 to maximum Mana
30% increased Movement Speed
AmuletCitrine Amulet
Amulet
Requires: Level 36
+24 to Strength and Dexterity
28% increased Global Critical Strike Chance
+27% to Global Critical Strike Multiplier
+48 to maximum Life
+49 to maximum Mana
Essence WormUnset Ring
Ring 1
Requires Level 38
Has 1 Socket
+2 to Level of Socketed Aura Gems
Socketed Gems Reserve No Mana
40% increased Mana Reserved
RingDiamond Ring
Ring 2
Requires: Level 28
30% increased Global Critical Strike Chance
+39 to maximum Life
+44 to maximum Mana
BeltLeather Belt
Belt
Requires: Level 43
+40 to maximum Life
+86 to maximum Life
Atziri's PromiseAmethyst Flask
Flask 1
Requires Level 68
2% of Chaos Damage Leeched as Life during Flask effect
Gain (22-25)% of Physical Damage as Extra Chaos Damage during effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (13-15)% of Elemental Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect
The Wise OakBismuth Flask
Flask 2
Requires Level 8
Implicits: 0
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped
Elemental Resistance is lowest
During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your
Uncapped Elemental Resistance is highest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your
Uncapped Elemental Resistance is highest
Hallowed Hybrid Flask
Flask 3
Quality: +20%
Rumi's ConcoctionGranite Flask
Flask 4
Requires Level 68
(30-40)% Chance to Block during Flask effect
(20-30)% Chance to Block during Flask effect
(14-20)% Chance to Block during Flask effect
(15-20)% Chance to Block Spells during Flask effect
(10-15)% Chance to Block Spells during Flask effect
(6-10)% Chance to Block Spells during Flask effect
JewelCobalt Jewel
Jewel
16% increased Fire Damage
+15% to Critical Strike Multiplier for Spells
+15% to Critical Strike Multiplier with Elemental Skills
7% increased maximum Life
Jewel
JewelCobalt Jewel
Jewel
16% increased Fire Damage
+15% to Critical Strike Multiplier for Spells
+15% to Critical Strike Multiplier with Elemental Skills
7% increased maximum Life
Jewel
JewelCobalt Jewel
Jewel
16% increased Fire Damage
+15% to Critical Strike Multiplier for Spells
+15% to Critical Strike Multiplier with Elemental Skills
7% increased maximum Life
Jewel
JewelCobalt Jewel
Jewel
16% increased Fire Damage
+15% to Critical Strike Multiplier for Spells
+15% to Critical Strike Multiplier with Elemental Skills
7% increased maximum Life
Jewel
JewelCobalt Jewel
Jewel
16% increased Fire Damage
+15% to Critical Strike Multiplier for Spells
+15% to Critical Strike Multiplier with Elemental Skills
7% increased maximum Life
Jewel

Character

Level
100 Trickster
Attributes
158 Str / 97 Dex / 333 Int
Bandit
Alira

Defence

Life
5,730
Energy shield
1,392
Mana
2,384
Armour
3,145
Physical reduction
20%
Evasion
6,734
Evade
42%
Resistances
18% Fire / 18% Cold / 18% Lightning / -5% Chaos

Recovery

Life leech
1,146/s

Offence

Volatile Dead
172k DPS
Per hit
81.5k
Speed
2.11/s
Crit
66.0% × 5.11
Cost
143 mana

Calculated with

poison on enemy 0 · frenzy charges · Boss · crit chance lucky · projectile distance 0 · ignite mode average · power charges · killed recently · used movement skill recently · cast spell recently

Volatile Dead 20/20Volatile DeadSpell, AoE, FireLevel: 20Quality: +20%Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 3 corpsesMaximum of 60 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement SpeedConcentrated Effect 20/20Concentrated EffectSupport, AoELevel: 20Quality: +20%Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage · Fire Penetration 20/20Fire PenetrationFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Elemental Focus 20/20Elemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Spell Cascade 20/20Spell CascadeAoE, Spell, SupportLevel: 20Quality: +20%Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect · Controlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Elemental Weakness 20/20Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesOrb of Storms 20/20Orb of StormsLightning, Spell, AoE, Chaining, OrbLevel: 20Quality: +20%Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.Deals (3-304) to (8-913) Lightning DamageOrb disappears after (10-29) StrikesStrikes every (3.50-2.55) seconds, and when you use a Lightning Skill near the OrbBeam Splits towards 3 additional targetsStrikes every 0.50 seconds while Channelling a Lightning Skill near the OrbBase radius is 2.8 metresBeams Split towards targets within a base radius of 3.5 metresAdditional Effects From 1-20% Quality:Beam Splits towards (0.1-2) additional targetsCurse On Hit 20/20 · Power Charge On Critical 20/20Power Charge On CriticalCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeSupported Skills deal 4% more Damage per Power ChargeAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical Strike
Clarity 20/20ClarityAura, Spell, AoELevel: 20Quality: +20%Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectImmortal Call 1/20Immortal CallSpell, Duration, GuardLevel: 1Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateSummon Flame Golem 20/20Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectCast when Damage Taken 1/20Cast when Damage TakenSupport, Spell, TriggerLevel: 1Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Shield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Fortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Desecrate 20/20DesecrateSpell, AoE, Duration, ChaosLevel: 20Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedFaster Casting 20/20Faster CastingSupport, SpellLevel: 20Quality: +20%Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed · Spell Cascade 20/20Spell CascadeAoE, Spell, SupportLevel: 20Quality: +20%Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Cremation 20/20CremationSpell, AoE, Fire, Duration, Projectile, OrbLevel: 20Quality: +20%A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (49-434) to (74-651) Fire Damage+(0-0.3) metres to radiusExplosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum LifeBase duration is 8.00 secondsMaximum of 3 Geysers at a timeFires 4 ProjectilesFires Projectiles every secondAdditional Effects From 1-20% Quality:Fires Projectiles (0.75-15)% fasterElemental Focus 20/20Elemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Fire Penetration 20/20Fire PenetrationFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Controlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Grace 20/20GraceAura, Spell, AoELevel: 20Quality: +20%Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect