[3.17] Elemental Hit Wander Build | Deadeye | Archnemesis | Path of Exile 3.17

Character Level 95 Deadeye Bandit: Kill all Pantheon: Arakaali, Garukhan
Pools 5,078 Life 525 Energy Shield 833 Mana
Defences 13,554 Evasion 42,140 effective HP
Resistances 75% Fire 75% Cold 75% Lightning 9% Chaos
Weapon 1 Chimeric Spell Imbued Wand
Weapon 2 Havoc Weaver Chiming Spirit Shield
Helmet Crown of Eyes Hubris Circlet
Body Armour Wrath Curtain Assassin's Garb
Gloves Corpse Palm Shagreen Gloves
Boots Plague Goad Two-Toned Boots (Armour/Evasion)
Amulet Honour Choker Agate Amulet
Ring 1 Mark of the Shaper Opal Ring
Ring 2 Blood Circle Two-Stone Ring
Belt Eagle Strap Stygian Vise
Flask 1 Ebullient Divine Life Flask of Allaying
Flask 2 Bottomless Diamond Flask of the Walrus
Flask 3 Specialist's Silver Flask of Stinging
Flask 4 Specialist's Quicksilver Flask of the Hare
Flask 5 Dying Sun Ruby Flask
Armageddon Solace Cobalt Jewel
Hypnotic Blood Crimson Jewel
Hypnotic Bliss Large Cluster Jewel
Apocalypse Curio Cobalt Jewel
Replica Conqueror's Efficiency Crimson Jewel
The Interrogation Small Cluster Jewel
Weapon 1 Swap Enhance 2
Body Armour Elemental Hit 21/20 Awakened Elemental Damage with Attacks 5/20 Trinity 20/20 Inspiration 20/20 Hypothermia 20 Barrage 20/20
Gloves Blood Rage 20/20
Gloves Shield Charge 14 Faster Attacks 20 Endurance Charge on Melee Stun 20
Weapon 1 Sniper's Mark 20/20 Enhance 2 Mark On Hit 20
Helmet Precision 20 Summon Skitterbots 20 Vaal Grace 20 Enlighten 3/20
Boots Summon Flame Golem 20/20 Combustion 20/20
Boots Immortal Call 1/20 Cast when Damage Taken 10
Weapon 2 Flame Dash 20/20
Weapon 2 Vaal Haste 20 Increased Duration 20
Corpse Palm Commandment of War 1
Mark of the Shaper Summon Volatile Anomaly 20