3.15 Seismic Trap = What Difficulty Increase?| SSF Day 2

Character Level 87 Saboteur Bandit: Kill all
Pools 4,693 Life 50 Energy Shield 756 Mana
Defences 3,612 Evasion
Resistances 75% Fire 75% Cold 75% Lightning 9% Chaos
Weapon 1 Storm Needle Faun's Horn
Weapon 2 Empyrean Rock Compound Spiked Shield
Helmet Wrath Glance Ursine Pelt
Body Armour Tabula Rasa Simple Robe
Gloves Horror Claw Shagreen Gloves
Boots Grim Spur Eelskin Boots
Amulet Tempest Charm Citrine Amulet
Ring 1 Havoc Grip Two-Stone Ring
Ring 2 Woe Loop Two-Stone Ring
Belt Fate Cord Rustic Sash
Flask 1 Seething Divine Life Flask of Staunching
Flask 2 Seething Divine Life Flask of Heat
Flask 3 Perpetual Quicksilver Flask of Staunching
Flask 4 Perpetual Quicksilver Flask of Staunching
Flask 5 Perpetual Quicksilver Flask of Staunching
Unstable Payload Cobalt Jewel
Body Armour Seismic Trap 21 Advanced Traps 20/20 Trap and Mine Damage 20/20 Brutality 20/20 Controlled Destruction 20/20 Concentrated Effect 20/20
Exsanguinate 21/20 Cluster Traps 20/20 Chain 20/20 Brutality 20/20
Helmet Bear Trap 20 Advanced Traps 20 Increased Duration 20 Vaal Grace 20
Steelskin 21 Arcane Surge 5 Flame Dash 16 Vulnerability 20
Weapon 1 Summon Skitterbots 20 War Banner 20 Herald of Purity 20
Weapon 2 Enduring Cry 20/20 Urgent Orders 20/20 Second Wind 20/20