Vaal Smite of Divine Judgement 20/20Awakened Multistrike 5/20Awakened MultistrikeAttack, Melee, SupportLevel: 5Quality: +20%Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (45-47)% more Melee Attack SpeedSupported Skills Repeat 3 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageThird Repeat of Supported Skills deals 66% more DamageSupported Skills deal 20% less Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage · Awakened Elemental Damage with Attacks 6/12Awakened Elemental Damage with AttacksAttack, SupportLevel: 6Quality: +12%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Damage on Full Life 21/20Damage on Full LifeAttack, SupportLevel: 21Quality: +20%Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Supported Attack Skills deal (20-34)% more Damage while on Full LifeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Volatility 21/20VolatilityAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Energy Leech 21/20Energy LeechSupportLevel: 21Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Automation 1/20AutomationTrigger, SpellLevel: 1Quality: +20%While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overImmortal Call 3/20Immortal CallSpell, Duration, GuardLevel: 3Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 1/20Cast when Damage TakenSupport, Spell, TriggerLevel: 1Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Arctic Armour 21Arctic ArmourSpell, Duration, ColdLevel: 21Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationDiscipline 21DisciplineAura, Spell, AoELevel: 21Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 4/20EnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Shield Charge 20/23Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +23%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedPrecision 1PrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectRage 20/4RageSupport, Melee, AttackLevel: 20Quality: +4%Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Faster Attacks 20/23Faster AttacksAttack, SupportLevel: 20Quality: +23%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Punishment 20/20PunishmentSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they HitUnearth 1UnearthSpell, Projectile, AoE, PhysicalLevel: 1Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical DamageSpawned corpses are Level (10-70)Maximum of 10 corpses allowedProjectiles Pierce all TargetsAdditional Effects From 1-20% Quality:Corpses Spawned have (1-20)% increased Maximum Life
Flame Dash 20/23Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +23%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Molten Strike 19Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 19Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and Ailments
Molten Strike 19Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 19Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and AilmentsMolten Strike 19Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 19Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and Ailments
Molten Strike 19Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 19Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and AilmentsMolten Strike 19Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 19Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and Ailments
Molten Strike 19Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 19Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and Ailments
Tempest Shield 21Tempest ShieldSpell, Lightning, ChainingLevel: 21Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesFlesh and Stone 21Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnlighten 4/20EnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience