Dark Pact Skeleton Summoner Build Conclusions - Path of Exile 3.1 War For The Atlas

Character Level 94 Necromancer Bandit: Kill all
Pools 7,359 Life 907 Energy Shield 959 Mana
Defences 5,269 Armour
Resistances 76% Fire 75% Cold 75% Lightning -19% Chaos
Weapon 1 The Scourge Terror Claw
Weapon 2 Glyph Bulwark Archon Kite Shield
Helmet Armageddon Keep Bone Helmet
Body Armour The Covenant Spidersilk Robe
Gloves Apocalypse Clutches Fingerless Silk Gloves
Boots Bones of Ullr Silk Slippers
Amulet Oblivion Collar Citrine Amulet
Ring 1 Pandemonium Eye Unset Ring
Ring 2 Sorrow Grip Unset Ring
Belt Agony Trap Stygian Vise
Flask 1 Seething Divine Life Flask of Staunching
Flask 2 Chemist's Divine Life Flask of Grounding
Flask 3 Rumi's Concoction Granite Flask
Flask 4 Avenger's Basalt Flask of Staunching
Flask 5 Chemist's Silver Flask of Adrenaline
From Dust Cobalt Jewel
Optimal Jewel Example Cobalt Jewel
Optimal Jewel Example Cobalt Jewel
Optimal Jewel Example Cobalt Jewel
Optimal Jewel Example Cobalt Jewel
Body Armour Dark Pact 21/20 Controlled Destruction 20/20 Spell Echo 20/20 Efficacy 20/20 Void Manipulation 20/20 Increased Area of Effect 20/20
Helmet Summon Skeleton 20/20 Empower 4/20 Minion Life 20/20 Spell Echo 20/20
Gloves Raise Spectre 20/20 Burning Damage 20/20 Minion Damage 20/20 Elemental Focus 20/20
Ring 2 Vaal Summon Skeletons 20/20
Weapon 2 Flesh Offering 20/20 Arcane Surge 7 Increased Duration 20/20
Boots Desecrate 20/20 Despair 20/20 Haste 20/20 Blasphemy 20/20
Weapon 1 Shield Charge 15 Fortify 20/20 Faster Attacks 20/20
Ring 1 Convocation 20/20
The Scourge SummonRigwaldsPack 18 Fortify 20/20 Faster Attacks 20/20