Volatile Dead Necromancer Build

Phoenix RamVoid Sceptre
Weapon 1
Item Level: 77
Sockets: R-B B
Requires: Level 68
40% increased Elemental Damage
Adds 1 to 5 Lightning Damage
Adds 3 to 114 Lightning Damage to Spells
20% increased Cast Speed
Minions deal 68% increased Damage
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown crafted
Spells Triggered this way have 150% more Cost crafted
Dread WingSovereign Spiked Shield
Weapon 2
Quality: +20%
Evasion: 447
Energy Shield: 92
Item Level: 84
Sockets: R-R G
Requires: Level 54
+5% chance to Suppress Spell Damage
+17% chance to Suppress Spell Damage
75% increased Critical Strike Chance for Spells
94% increased Evasion and Energy Shield
+90 to maximum Life
+15% to all Elemental Resistances
Gain 8% of Fire Damage as Extra Chaos Damage crafted
Gale BrowFluted Bascinet
Helmet
Quality: +30%
Armour: 400
Evasion: 400
Item Level: 85
Sockets: B-G-R-G
Requires: Level 58
6% of Physical Damage from Hits taken as Lightning Damage
+1% to maximum Lightning Resistance
+14% chance to Suppress Spell Damage
90% increased Armour and Evasion
+88 to maximum Life
Regenerate 115.7 Life per second
+48% to Lightning Resistance
8% of Physical Damage from Hits taken as Fire Damage crafted
Entropy VeilFull Dragonscale
Body Armour
Quality: +20%
Armour: 771
Evasion: 586
Item Level: 86
Sockets: B-B-B-G-R-G
Split
Requires: Level 63
20% increased Armour
10% increased effect of Non-Curse Auras from your Skills
+19% chance to Suppress Spell Damage
+51 to Strength
+46 to Dexterity
24% increased Armour and Evasion
+114 to maximum Life
6% of Physical Damage from Hits taken as Fire Damage crafted
6% of Physical Damage from Hits taken as Lightning Damage crafted
Apocalypse NailsCarnal Mitts
Gloves
Quality: +20%
Evasion: 113
Energy Shield: 24
Item Level: 85
Sockets: B-G-B-B
Requires: Level 50
Inflict Fire Exposure on Hit, applying -11% to Fire Resistance
Minions deal 16% increased Damage
+14% chance to Suppress Spell Damage
Adds 1 to 34 Lightning Damage to Attacks
+18 to maximum Mana
+48% to Fire Resistance
+46% to Cold Resistance
+67 to maximum Life crafted
Tempest RoadDragonscale Boots
Boots
Quality: +20%
Armour: 152
Evasion: 152
Item Level: 85
Sockets: R-R G-R
Requires: Level 65
17% increased Cooldown Recovery Rate of Travel Skills
Drops Scorched Ground while moving, lasting 2 seconds
+50 to Strength
+88 to maximum Life
12% increased Rarity of Items found
+43% to Fire Resistance
30% increased Movement Speed
30% increased Effect of Non-Damaging Ailments crafted
Defiance of DestinyPaua Amulet
Amulet
Item Level: 78
Requires: Level 49
Allocates Prismatic Skin crafted
32% increased Mana Regeneration Rate
+86 to maximum Life
+28% to Fire Resistance
+28% to Cold Resistance
+21% to Lightning Resistance
Gain 40% of Missing Unreserved Life before being Hit by an Enemy
Pain HoldAmethyst Ring
Ring 1
Item Level: 84
Requires: Level 64
+27% to Chaos Resistance
+43 to Dexterity
Adds 1 to 5 Lightning Damage to Attacks
+56 to maximum Life
Regenerate 5.3 Mana per second
+10% to all Elemental Resistances
+33% to Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Doom LoopAmethyst Ring
Ring 2
Item Level: 84
Requires: Level 67
+23% to Chaos Resistance
13% increased Cast Speed
+68 to maximum Life
Regenerate 6.4 Mana per second
28% increased Rarity of Items found
+47% to Cold Resistance
+30% to Chaos Resistance
Non-Channelling Skills have -8 to Total Mana Cost crafted
Skull CordLeather Belt
Belt · Hunter
Item Level: 84
Requires: Level 67
+48 to maximum Life
Item sells for much more to vendors
+30 to maximum Energy Shield
+91 to maximum Life
12% increased maximum Life
+42% to Lightning Resistance
Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
+14% to Cold and Chaos Resistances crafted
Bubbling Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 80
Requires: Level 63
37% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 7 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 7 seconds if used while affected by Corrupted Blood
Apprentice's Quicksilver Flask of the Lynx
Flask 2
Quality: +20%
Item Level: 74
Requires: Level 52
Used when Charges reach full crafted
16% reduced Charges per use
11% increased Movement Speed during Effect
Practitioner's Quartz Flask of the Antelope
Flask 3
Quality: +20%
Item Level: 82
Requires: Level 38
Used when Charges reach full crafted
20% reduced Charges per use
47% increased Evasion Rating during Effect
Transgressor's Granite Flask of the Pangolin
Flask 4
Quality: +20%
Item Level: 77
Requires: Level 46
Used when Charges reach full crafted
Gain 1 Charge when you are Hit by an Enemy
55% increased Armour during Effect
Masochist's Silver Flask of the Curlew
Flask 5
Quality: +20%
Item Level: 81
Requires: Level 50
Used when Charges reach full crafted
Gain 2 Charges when you are Hit by an Enemy
49% reduced Effect of Curses on you during Effect
Assassin's Lupine Charm of the Raider
Jewel
Item Level: 76
+13% chance to Suppress Spell Damage
+0.58% Critical Strike Chance while at maximum Power Charges
Assassin's Lupine Charm of the Raider
Energised ArmourCrimson Jewel
Jewel
Item Level: 78
Radius: Large
Corrupted
15% increased Armour
Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
Energised Armour
Necromancer's Corvine Charm
Jewel
Item Level: 74
Corpses you Spawn have 9% increased Maximum Life
Necromancer's Corvine Charm
Necromancer's Corvine Charm
Jewel
Item Level: 83
Corpses you Spawn have 9% increased Maximum Life
Necromancer's Corvine Charm

Character

Level
100 Necromancer
Attributes
225 Str / 163 Dex / 332 Int
Movement speed
+50%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
6,233
Energy shield
703
Mana
1,093
Armour
26,854
Physical reduction
87%
Evasion
14,725
Spell suppression
100%
Evade
63%
Resistances
77% Fire / 77% Cold / 78% Lightning / 75% Chaos
Effective HP
277,479
Max hit
23.9k Physical / 57.4k Fire / 57.4k Cold / 60.0k Lightning / 54.8k Chaos

Recovery

Life regen
379/s
Mana regen
41/s

Offence

Volatile Dead of Seething
74.1k DPS
Per hit
27.4k
Speed
2.70/s
Crit
9.8% × 1.00
Cost
88 mana
Volatile Dead of Seething 20/20Volatile Dead of SeethingSpell, AoE, FireLevel: 20Quality: +20%Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 10 corpsesMaximum of 10 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement SpeedIntensify 20/22IntensifyAoE, Spell, SupportLevel: 20Quality: +22%Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills deal (12-16)% more Area Damage with Hits per IntensitySupported Skills have 15% less Area of Effect per IntensitySupported Skills have (30-49)% increased Area of EffectSupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage · Energy Leech 21/20Energy LeechSupportLevel: 21Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield · Combustion 20/20CombustionFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Hypothermia 21HypothermiaCold, SupportLevel: 21Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are Chilled · Fire Penetration 20/23Fire PenetrationFire, SupportLevel: 20Quality: +23%Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBlood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedShield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Infernal Cry 20Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 20Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateFlammability 20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased Duration
Bone Offering 20/20Bone OfferingMinion, Spell, DurationLevel: 20Quality: +20%Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Offering
Determination 21DeterminationAura, Spell, AoE, PhysicalLevel: 21Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDefiance Banner 20/20Defiance BannerAoE, Spell, Duration, AuraLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Grace 21GraceAura, Spell, AoELevel: 21Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Awakened Elemental Focus 3Awakened Elemental FocusSupportLevel: 3Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (35-39)% more Elemental Damage+(0-1) to Level of Supported Elemental Skill GemsSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Awakened Deadly Ailments 3Awakened Deadly AilmentsSupportLevel: 3Supports any skill that hits enemies.Supported Skills deal (45-54)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Awakened Fire Penetration 3Awakened Fire PenetrationFire, SupportLevel: 3Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (35-39)% Fire ResistanceSupported Skills have (0-10)% chance to inflict Fire Exposure on HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Vaal Molten Shell 10Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 10Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Haste 20HasteAura, Spell, AoELevel: 20Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 3Divine BlessingSupport, Aura, Duration, BlessingLevel: 3Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Desecrate 20/20DesecrateSpell, AoE, Duration, ChaosLevel: 20Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedTempest Shield 20Tempest ShieldSpell, Lightning, ChainingLevel: 20Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesFaster Casting 20/20Faster CastingSupport, SpellLevel: 20Quality: +20%Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed · Spell Cascade 1Spell CascadeAoE, Spell, SupportLevel: 1Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect