Static Strike Assassin Build

Stats

Life
5,066
Energy Shield
2,635
Mana
727
eHP
175,073
Resistances
75% Fire / 75% Cold / 75% Lightning / 75% Chaos

Character

Level
100 Assassin
Attributes
146 Str / 187 Dex / 187 Int
Movement speed
+120%
Charges
3/3 Endurance / 5/5 Frenzy / 5/5 Power
Bandit
Kill all
Pantheon
Solaris, Abberath

Defence

Physical reduction
18%
Evasion
24,331
Block
28%
Spell suppression
100%
Evade
80%
Max hit
31.6k Physical / 108k Fire / 85.6k Cold / 85.6k Lightning / 55.9k Chaos

Recovery

Life regen
234/s
ES regen
150/s
Mana regen
13/s
Life leech
390/s

Skills

Static Strike of Gathering Lightning 20/30
6.96/s, 99.9% / 930% crit
144M Hit DPS
Trinity 21/20TrinitySupportLevel: 21Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageNightblade 21/20NightbladeAttack, Critical, SupportLevel: 21Quality: +20%Supports attack skills. Cannot support skills which create minions.(0-38)% increased Effect of Elusive from Supported SkillsSupported Skills have +(0.7-1)% to Critical Strike Chance while ElusiveElusive from Supported Skills also grants +(100-138)% to Critical Strike Multiplier forSkills Supported by NightbladeSupported Skills grant Elusive on Critical StrikeSupported Skills can only be used with Claws or DaggersAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceElemental Damage with Attacks 21/20Elemental Damage with AttacksAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsRuthless 21/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageAdded Cold Damage 21/20Added Cold DamageCold, SupportLevel: 21Quality: +20%Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Whirling Blades 20/20Whirling BladesAttack, Melee, Movement, TravelLevel: 20Quality: +20%Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedElemental Weakness 20/20Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Steelskin 18SteelskinSpell, Duration, GuardLevel: 18Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArctic Armour 21Arctic ArmourSpell, Duration, ColdLevel: 21Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 14Cast when Damage TakenSupport, Spell, TriggerLevel: 14Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Wrath 21WrathAura, Spell, AoE, LightningLevel: 21Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 21Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateHerald of Ice 20/20Herald of IceSpell, AoE, Cold, HeraldLevel: 20Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radius
Vaal Lightning Strike 20Vaal Lightning StrikeAttack, Melee, Strike, Duration, Vaal, Lightning, ProjectileLevel: 20Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Fires (5-9) Projectiles50% of Physical Damage Converted to Lightning DamageBase duration is 6.00 secondsCan't be EvadedModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesRage 21/20RageSupport, Melee, AttackLevel: 21Quality: +20%Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageMore Duration 21/20More DurationSupport, DurationLevel: 21Quality: +20%Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Frostblink 20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceEnduring Cry 18/20Enduring CryWarcry, AoE, DurationLevel: 18Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateBlood Rage 21/20Blood RageSpell, Duration, PhysicalLevel: 21Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedBonechill 20BonechillCold, SupportLevel: 20Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Cost
22 mana, 5 life, 153 mana/s
Full DPS
154M

Equipment

Whirling BladesAttack, Melee, Movement, TravelLevel: 20Quality: +20%Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedFaster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedElemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemies
Endgame ClawImperial Claw
Weapon 1
Quality: +20%
Sockets: G-G-G
Requires: Level 68
Grants 46 Life per Enemy Hit
Adds 121 to 210 Fire Damage
Adds 111 to 189 Cold Damage
Adds 21 to 344 Lightning Damage
27% increased Attack Speed
+38% to Global Critical Strike Multiplier
20% chance to deal Double Damage while Focused custom
SteelskinSpell, Duration, GuardLevel: 18Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 14Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerArctic ArmourSpell, Duration, ColdLevel: 21Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Endgame ShieldSupreme Spiked Shield
Weapon 2, Redeemer
Quality: +20%
Evasion: 694
Energy Shield: 155
Sockets: G-G-G
Requires: Level 70
+5% chance to Suppress Spell Damage
+20% chance to Suppress Spell Damage
+300 to Evasion Rating
+72 to maximum Energy Shield
+159 to maximum Life
32% chance to Avoid Elemental Ailments
40% increased Elemental Damage with Attack Skills
20% chance to deal Double Damage while Focused custom
WrathAura, Spell, AoE, LightningLevel: 21Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateHerald of IceSpell, AoE, Cold, HeraldLevel: 20Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radius
Endgame HelmetTorturer's Mask
Helmet, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 1330
Energy Shield: 312
Sockets: G-G-G-G
Requires: Level 84
24% reduced Mana Cost of Attacks exarch
8% of Physical Damage from Hits taken as Cold Damage eater
+45 to Dexterity
+60 to Intelligence
+145 to Evasion Rating
100% increased Evasion and Energy Shield
+48 to maximum Energy Shield
+144 to maximum Life
+29% to Chaos Resistance
Static Strike of Gathering LightningAttack, Melee, Strike, Duration, Lightning, ChainingLevel: 20Quality: +30%Attack with a melee weapon, gaining a Gathering Lightning buff for a duration if you hit an enemy. While you have Gathering Lightning, attacks with this skill will cause chaining beams of lightning, which chain additional times the more Gathering Lightning you have.50% of Physical Damage Converted to Lightning DamageBase duration is 4.00 secondsMaximum 10 Gathering LightningGain 1 Gathering Lightning on Melee hit1 maximum Beam Target8% more Damage with Hits and Ailments per Gathering LightningAdditional Effects From 1-20% Quality:(0.1-2) to Maximum Gathering LightningTrinitySupportLevel: 21Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageNightbladeAttack, Critical, SupportLevel: 21Quality: +20%Supports attack skills. Cannot support skills which create minions.(0-38)% increased Effect of Elusive from Supported SkillsSupported Skills have +(0.7-1)% to Critical Strike Chance while ElusiveElusive from Supported Skills also grants +(100-138)% to Critical Strike Multiplier forSkills Supported by NightbladeSupported Skills grant Elusive on Critical StrikeSupported Skills can only be used with Claws or DaggersAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceElemental Damage with AttacksAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsRuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageAdded Cold DamageCold, SupportLevel: 21Quality: +20%Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Endgame ChestNecrotic Armour
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 3647
Energy Shield: 747
Sockets: G-G-G-G-G-G
Requires: Level 84
+27% to Critical Strike Multiplier for Attack Damage exarch
Melee Hits have 13% chance to Fortify eater
+19% chance to Suppress Spell Damage
+375 to Evasion Rating
152% increased Evasion and Energy Shield
+80 to maximum Energy Shield
+47% to Cold Resistance
17% increased Stun and Block Recovery
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Vaal Lightning StrikeAttack, Melee, Strike, Duration, Vaal, Lightning, ProjectileLevel: 20Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Fires (5-9) Projectiles50% of Physical Damage Converted to Lightning DamageBase duration is 6.00 secondsCan't be EvadedModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesRageSupport, Melee, AttackLevel: 21Quality: +20%Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageMore DurationSupport, DurationLevel: 21Quality: +20%Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Endgame GlovesPhantom Mitts
Gloves, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 552
Energy Shield: 110
Sockets: G-G-G-G
Requires: Level 84
Non-Vaal Strike Skills target 2 additional nearby Enemies exarch
Inflict Lightning Exposure on Hit, applying -13% to Lightning Resistance eater
16% increased Attack Speed
+577 to Accuracy Rating
95% increased Evasion and Energy Shield
+129 to maximum Life
50% increased Attack and Cast Speed while Focused custom
43% increased Damage while Leeching crafted
FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceBonechillCold, SupportLevel: 20Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageEnduring CryWarcry, AoE, DurationLevel: 18Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateBlood RageSpell, Duration, PhysicalLevel: 21Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Endgame BootsPhantom Boots
Boots, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 566
Energy Shield: 113
Sockets: G-G-G-G
Requires: Level 84
Drops Brittle Ground while moving, lasting 6 seconds exarch
20% chance to Avoid Elemental Ailments eater
100% increased Evasion and Energy Shield
+129 to maximum Life
+48% to Fire Resistance
+48% to Lightning Resistance
35% increased Movement Speed
35% chance to Avoid Elemental Ailments custom
Double Curse Yoke of SufferingOnyx Amulet
Amulet
Catalyst: Intrinsic +20%
Requires: Level 70
Allocates Whispers of Doom crafted
+16 to all Attributes
+17% to Fire Resistance
+18% to Cold Resistance
+34% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
8% chance to Shock
Enemies take 10% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
The TamingPrismatic Ring
Ring 1
Catalyst: Turbulent +20%
Requires: Level 30
+10% to all Elemental Resistances
+30% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
40% increased Elemental Damage with Hits and Ailments for
each type of Elemental Ailment on Enemy
Endgame RingAmethyst Ring
Ring 2
Catalyst: Abrasive +20%
Requires: Level 67
+23% to Chaos Resistance
+55 to Intelligence
+114 to maximum Life
+48% to Fire Resistance
+35% to Chaos Resistance
50% increased Elemental Damage with Attack Skills
Adds 12 to 16 Cold Damage crafted
Adds 1 to 24 Lightning Damage crafted
Endgame BeltStygian Vise
Belt, Redeemer
Sockets: A
Catalyst: Fertile +20%
Requires: Level 68
Has 1 Abyssal Socket
+172 to maximum Life
+48% to Cold Resistance
+35% to Chaos Resistance
40% increased Damage with Hits against Chilled Enemies
50% increased Elemental Damage with Attack Skills
+15% to Lightning and Chaos Resistances crafted
Seething Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Horticultural Prismatic Tincture of Overpowering
Flask 2
Quality: +20%
Requires: Level 68
100% increased Elemental Damage with Melee Weapons
22% increased effect
Melee Weapon Damage Penetrates 19% Elemental Resistances
Surgeon's Jade Flask of the Impala
Flask 3
Quality: +20%
Requires: Level 67
35% chance to gain a Flask Charge when you deal a Critical Strike
60% increased Evasion Rating during Effect
Surgeon's Silver Flask of Incision
Flask 4
Quality: +20%
Requires: Level 65
35% chance to gain a Flask Charge when you deal a Critical Strike
55% increased Critical Strike Chance during Effect
Surgeon's Sulphur Flask of the Owl
Flask 5
Quality: +20%
Requires: Level 67
Creates Consecrated Ground on Use
35% chance to gain a Flask Charge when you deal a Critical Strike
65% reduced Effect of Curses on you during Effect
Endgame JewelMurderous Eye Jewel
Jewel
Corrupted
Requires: Level 66
Corrupted Blood cannot be inflicted on you
Adds 13 to 26 Cold Damage to Attacks
Adds 4 to 48 Lightning Damage to Attacks
+33 to maximum Energy Shield
+40 to maximum Life
15 to 28 Added Cold Damage with Claw Attacks
8% increased Attack Speed if you've dealt a Critical Strike Recently
Endgame Jewel
Lethal Pride 14559; 11.281; Wind DancerTimeless Jewel
Jewel
Limited to: 1
Radius: Large
Commanded leadership over 14559 warriors under Kaom
Passives in radius are Conquered by the Karui
Historic
Lethal Pride 14559; 11.281; Wind Dancer
Endgame Abyss JewelMurderous Eye Jewel
Jewel
Corrupted
Requires: Level 66
Damage Penetrates 1% Lightning Resistance
Adds 11 to 20 Cold Damage to Attacks
Adds 2 to 45 Lightning Damage to Attacks
+38 to maximum Life
14 to 24 Added Fire Damage with Claw Attacks
14 to 26 Added Cold Damage with Claw Attacks
8% increased Attack Speed if you've dealt a Critical Strike Recently
Endgame Abyss Jewel